Updated plugins
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@@ -13,9 +13,6 @@ let g:NERDTreeCreator = s:Creator
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" FUNCTION: s:Creator._bindMappings() {{{1
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function! s:Creator._bindMappings()
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"make <cr> do the same as the activate node mapping
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nnoremap <silent> <buffer> <cr> :call nerdtree#ui_glue#invokeKeyMap(g:NERDTreeMapActivateNode)<cr>
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call g:NERDTreeKeyMap.BindAll()
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command! -buffer -nargs=? Bookmark :call nerdtree#ui_glue#bookmarkNode('<args>')
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@@ -189,18 +186,20 @@ function! s:Creator._createTreeWin()
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let t:NERDTreeBufName = self._nextBufferName()
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silent! execute l:splitLocation . 'vertical ' . l:splitSize . ' new'
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silent! execute 'edit ' . t:NERDTreeBufName
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silent! execute 'vertical resize '. l:splitSize
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else
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silent! execute l:splitLocation . 'vertical ' . l:splitSize . ' split'
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silent! execute 'buffer ' . t:NERDTreeBufName
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endif
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setlocal winfixwidth
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call self._setCommonBufOptions()
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if has('patch-7.4.1925')
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clearjumps
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endif
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setlocal winfixwidth
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endfunction
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" FUNCTION: s:Creator._isBufHidden(nr) {{{1
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@@ -218,14 +217,14 @@ function! s:Creator.New()
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return newCreator
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endfunction
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" FUNCTION: s:Creator._nextBufferName() {{{2
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" FUNCTION: s:Creator._nextBufferName() {{{1
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" returns the buffer name for the next nerd tree
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function! s:Creator._nextBufferName()
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let name = s:Creator.BufNamePrefix() . self._nextBufferNumber()
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return name
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endfunction
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" FUNCTION: s:Creator._nextBufferNumber() {{{2
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" FUNCTION: s:Creator._nextBufferNumber() {{{1
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" the number to add to the nerd tree buffer name to make the buf name unique
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function! s:Creator._nextBufferNumber()
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if !exists("s:Creator._NextBufNum")
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